270 levels, 10 worlds
A quiet harbor, the canal locks, a storehouse, the windy bluffs, a factory assembly line, a marsh, a festival, a fiery crucible, and a temple sanctuary at the end.
An arcade physics puzzle game about firing a rubber duck out of a cannon and getting it home in one piece.
Coming to Android and PC first. iOS later.
You've got a cannon, a rubber duck, and a mama duck waiting somewhere on the other side of the level. Figure out the rest.
Some levels you just aim and shoot. Some need a bit of setup first: a trampoline here, a fan there, a hose to blast the duck over the gap. Then you fire and find out if your plan works. If it doesn't, you'll know why, and the next try is one tap away.
A quiet harbor, the canal locks, a storehouse, the windy bluffs, a factory assembly line, a marsh, a festival, a fiery crucible, and a temple sanctuary at the end.
Hoses, slides, trampolines, fans, balloons, buttons, rails, magnets, portals, and water that fills up and spills over.
30 bonus holes where the duck is the ball. Wind, sand, water, par.
One duck, one cannon, a tower with no top, generated fresh every run, with neighbors to meet on the way up. Classic is just you and the height. Storm gives you lives and a clock with the weather coming up behind you, and there's a new Daily Storm every day.
Build something, test it, put it in the Pond. Or build with a friend live: same level, both of you editing at once. Works phone to PC.
Everyone's levels in one place. Play them, like them, and race their ghost runs.
All of them real rubber ducks, photographed and given a watercolor treatment.
Levels made by other players, all in one place in the game. Play them, like the good ones, race ghost runs, and share your own straight from the editor.
The tools, objects and worlds are hand-painted watercolor. The ducks are real rubber ducks, photographed and given the same watercolor treatment. No generative AI in the game art. The code was written by one person with an AI programming assistant, which is how a family project ended up this big.